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Proof W3 lane T3: effects UI on screen 2 and the phone (2026-10-11)

Design read and token plan

Results

Check Result
Go on 4 pars, Sine, 2 beats, 120 BPM body sent {fixtures:[2201..2204], kind:sine, attr:dimmer, beats:2, size:100, spread:50, phase:0, order:map, start:beat}; GET /api/fx shows it
Frame movement, 250 ms apart (par dimmers) [214,255,222,133] then [32,121,213,255]
Running list 2 rows: LIVE SINE 4 lights 2 beats Stop, LIVE CHASE 5 lights 1 beat Stop
Live edit (Spread track, End key) POST /api/fx/5 {spread:100}; GET /api/fx spread 50 then 100
Stop on the pick only the chase on the truss pars left
Stop all, two-tap 1 effect after the first tap, 0 after the second
Colour fan, hue 0 to 240, 6 pars map order 2201, 2206, 2202, 2203, 2204, 2205; frame hue 0, 48, 96, 144, 192, 240 (monotonic)
Targets under 44 px, screen 2 (__s2check) 0 of 195 idle, 0 of 197 running, 0 of 197 after fan
Phone 390x844 Mixer row EFFECTS, 2 running, Stop all effects; two taps stop all (0 left); 0 targets under 44 px; scroll 390x844
Console errors 0 on screen 2, 0 on the phone
tools/regress-v2.sh 7092 GREEN 14 passed
Base cap FOH L, FOH R, LEKO 5, LEKO 6 picked: Base fader draws the cap line and hatched zone at 5, label CAP 5 KEY

Shots

Notes